Role: Control Support
Compliant with Patch 86400.
For a basic overview of the build, click here.
• Like me, if you are not full Minstrel's yet but would like to be support-oriented
during any phase of the battle,
+ Chaos is all you truly need to make a decent impact!
• I like to cast all shatters (any # of illusions) prior to a fight and use
to start everyone off with some core buffs --
Stability,
Retaliation,
Aegis, and
Might.
• Staff over Greatsword in a Minstrel's build because the damage won't help as much as the AoE daze
from Staff 5. However, Greatsword 3 provides an alright boonstrip if your zerg is lacking.
• Focus over Shield with XvX's initiations favoring heavy boonstrip and pulls.
• Sword 2 will give you invulnerability while you are ideally under Alacrity but not Quickness;
with Quickness, the animation (invulnerability) will end sooner and you will be left vulnerable.
• Boon Duration is not capped here because in zergs everyone's throwing boons out and ideally you
would just want to be as close to 100% as possible. Instead, there is flexibility for Healing Power or
additional Vitality or Toughness.
For supportive builds, you really want to have high concentration and some healing power to compliment
your party, making the Minstrel's stat an ideal fit.
I went with Celestial back piece, accessories, and trinket because those are the hardest to obtain.
Celestial accessories allow me to have a friendlier budget for swapping to DPS if necessary.
Rings are Minstrels to retain the supportive nature of the build, and are cheap to replace if you decide to change
your build.
Runes:
will give you the best rune in slot for a support build. You get a bit of everything, including some Concentration and Expertise to help with boons and banes. The (6) bonus will give you resistance upon your heal skill, which you can then cast on to share it with your party.Sigils:
is going to be your core sigil. As a stat that is not commonly found in boons or status effects, Concentration's rarity plays in part to the value of this sigil. With ~60% increased boon duration on your current setup, the full 25 stacks from this sigil will give you close to 100% increased boon duration, meaning your team gets the "Big 4" boons like Resistance, Stability, Alacrity, and Quickness for a longer window until someone in your party can refresh the boon with another skill. Place on your staff or greatsword if you find yourself mostly running with the zerg, since you can tag the most targets with those weapons.Healing Skill:
Utility Skills:
Elite Skill:
Use the build shown above unless you're having problems or feel comfortable enough to test something new.
Spec1: Describe my choice for spec 1
This is the second build.
Use the build shown above unless you're having problems or feel comfortable enough to test something new.
Spec1: Describe your choice for spec 1
This is the third build.
Use the build shown above unless you're having problems or feel comfortable enough to test something new.
Spec1: Describe your choice for spec 1